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Combined display of all available logs of Open Fortress Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 04:35, 25 January 2025 Admin talk contribs changed group membership for H0rr0rH0g from (none) to interface administrator (css)
- 18:09, 15 January 2025 User account Greenie talk contribs was created by Admin talk contribs
- 04:23, 14 January 2025 H0rr0rH0g talk contribs uploaded a new version of File:Open Fortress wiki-logo.png (Cropped size.)
- 01:09, 8 January 2025 H0rr0rH0g talk contribs created page Category:Gamemodes (Created page with "Gamemodes from Open Fortress.")
- 01:08, 8 January 2025 H0rr0rH0g talk contribs moved page Deathmatch (Gamemode) to Deathmatch over redirect (Category could have been made, and having gamemode in the title will make a redirect needed.)
- 01:08, 8 January 2025 H0rr0rH0g talk contribs deleted redirect Deathmatch by overwriting (Deleted to make way for move from "Deathmatch (Gamemode)")
- 08:54, 6 January 2025 Kate talk contribs created page File:Quake1-16px.png
- 08:54, 6 January 2025 Kate talk contribs uploaded File:Quake1-16px.png
- 08:54, 6 January 2025 Kate talk contribs created page Template:Quake (Created page with "{{seealso|Template:Quakeengine}} {{doc|docpage=Template:Software/Doc}} <onlyinclude><includeonly>{{Software | {{{1}}} | ico = Quake1-16px.png | ico size = 15px | link = Quake | name = {{#switch: {{language}}|#default = Quake | zh = 雷神之锤}} | name0 = Quake I | name1 = Quake Mission Pack No. 1: Scourge of Armagon | name2 = Quake Mission Pack No. 2: Dissolution of Eternity | name3 = Quake 1 | name4 = Quake engine <!--Consider using {{quakeengine}} instead--> | n...")
- 08:43, 6 January 2025 Kate talk contribs moved page Deathmatch to Deathmatch (Gamemode) (Page disambiguation.)
- 05:13, 5 January 2025 H0rr0rH0g talk contribs created page Template:Upcoming Content (Add upcoming content template)
- 05:08, 5 January 2025 H0rr0rH0g talk contribs uploaded a new version of File:Work-In-Progress.png (Updated colors.)
- 05:04, 5 January 2025 H0rr0rH0g talk contribs created page File:Work-In-Progress.png (Originally used for Dev Servers, work perfectly for Upcoming Content.)
- 05:04, 5 January 2025 H0rr0rH0g talk contribs uploaded File:Work-In-Progress.png (Originally used for Dev Servers, work perfectly for Upcoming Content.)
- 11:25, 4 January 2025 Admin talk contribs changed group membership for Kate from (none) to interface administrator
- 11:16, 4 January 2025 Kate talk contribs created page Category:Open Fortress brush entities (Created page with "This is a category for brush entities in {{of|4}}.")
- 11:16, 4 January 2025 Admin talk contribs uploaded a new version of File:Of logic dm.png
- 11:14, 4 January 2025 Kate talk contribs created page Category:Open Fortress point entities (Created page with "This is a category for point entities in {{of|4}}.")
- 11:14, 4 January 2025 Kate talk contribs created page Template:Language/14 (Created page with "Language of <onlyinclude>{{#ifeq:{{lc:{{#language:{{ROOTPAGENAME}}}}}}|{{lc:{{ROOTPAGENAME}}}}|en|{{lcfirst:{{ROOTPAGENAME}}}}}}</onlyinclude>")
- 11:13, 4 January 2025 Kate talk contribs created page Category:Open Fortress entities (Created page with "Category:Entities by game Entities")
- 11:09, 4 January 2025 Kate talk contribs created page Ofd trigger jump (Created page with "{{of brush|ofc_trigger_jump|sprite=0}} Bounces players to the target. ==Keyvalues== {{KV Targetname}} {{KV|Target|intn=target|target_destination|Name of entity we'll bounce players to.}} {{KV|Apex Height Increase|intn=apex_height_boost|float|Used to increase the height of our apex. Higher apex {{=}} bigger arc.}} {{KV|Soft landing?|intn=soft_landing|bool|Should launched players take no fall/impact damage?<br>Default: {{Code|false}}}} {{KV|Don't compensate?|intn=no_compe...")
- 11:03, 4 January 2025 Kate talk contribs created page Template:Of brush (Created page with "<onlyinclude>{{this is a|brush entity|name={{{1}}}|game=Open Fortress|icon=1|sprite={{{sprite}}}}}</onlyinclude> {{Doc}} <!-- Add categories to the /Doc subpage, not here -->")
- 11:02, 4 January 2025 Kate talk contribs created page Of logic loadout (Created page with "{{of point|of_logic_loadout|sprite=1}} Override the default loadout for a class. ==Keyvalues== {{KV Targetname}} {{KV|Class|intn=Class|choices|Which class this should apply to, leaving it at 0 means it affects all classes.}} :* 0 : All (Default) :* 1 : Scout :* 2 : Sniper :* 3 : Soldier :* 4 : Demoman :* 5 : Medic :* 6 : Heavy :* 7 : Pyro :* 8 : Spy :* 9 : Engineer :* 10 : Mercenary :* 11 : Civilian :* 12 : Juggernaut {{KV|Weapon 1|intn=WeaponName1|string|Specify a we...")
- 11:02, 4 January 2025 Kate talk contribs created page File:Of logic loadout.png
- 11:02, 4 January 2025 Kate talk contribs uploaded File:Of logic loadout.png
- 10:57, 4 January 2025 Kate talk contribs created page File:Dm music manager.png
- 10:57, 4 January 2025 Kate talk contribs uploaded File:Dm music manager.png
- 10:57, 4 January 2025 Kate talk contribs created page Dm music manager (Created page with "{{of point|dm_music_manager|sprite=1}} Music handler Entity for the Deathmatch_(Gamemode) gamemode. ==Keyvalues== {{KV Targetname}} {{KV|Index|intn=Index|integer|Index used to pull from MapData.<br>Default: {{Code|0}}}} {{KV|Waiting for players music|intn=WaitingForPlayerMusic|sound|Song used for waiting for players, raw files don't work here}} {{KV|Mid-Round Music|intn=RoundMusic|sound|Song used mid round, also plays this songs end when the round ends, raw files do...")
- 10:53, 4 January 2025 Kate talk contribs created page Of music player (Created page with "{{of point|of_music_player|sprite=1}} Music handler Entity. ==Keyvalues== {{KV Targetname}} {{KV EnableDisable}} {{KV|Index|intn=Index|integer|Index used to pull from MapData<br>Default: {{Code|0}}}} {{KV|Volume|intn=Volume|float|Initial volume for the music player, values range from 1(full volume) to 0 (silent)<br>Default: {{Code|1}}}} {{KV|Song Soundscript|intn=LoopingSongName|sound|Song Soundscript, raw files don't work here}} ==Inputs== {{IO|SetVolume|Set the vol...")
- 10:53, 4 January 2025 Kate talk contribs created page File:Of music player.png
- 10:53, 4 January 2025 Kate talk contribs uploaded File:Of music player.png
- 10:49, 4 January 2025 Kate talk contribs created page Of weapon giver (Created page with "{{of point|of_weapon_giver|sprite=0}} Entity that can give and take weapons from players. ==Keyvalues== {{KV Targetname}} ==Inputs== {{IO|GiveWeapon|Give the player a weapon.|param=string}} {{IO|RemoveWeapon|Remove a weapon from the players inventory.|param=string}}")
- 10:48, 4 January 2025 Kate talk contribs created page Of logic esc (Created page with "{{of point|of_logic_esc|sprite=1}} Sets the map to the Escort gamemode. ==Keyvalues== {{KV Targetname}} {{KV|RED Hunted Count|intn=MaxRedHunted|integer|How many Civilians the RED team will have.<br>Default: {{Code|0}}}} {{KV|BLU Hunted Count|intn=MaxBluHunted|integer|How many Civilians the BLU team will have.<br>Default: {{Code|0}}}} ==Outputs== {{IO|OnHuntedDeath|Fired when a Hunted dies.|param=void}}")
- 10:48, 4 January 2025 Kate talk contribs created page File:Of logic esc.png
- 10:48, 4 January 2025 Kate talk contribs uploaded File:Of logic esc.png
- 10:46, 4 January 2025 Kate talk contribs created page Of logic gg (Created page with "{{of point|of_logic_gg|sprite=1}} Sets the map to the Gun Game gamemode. ==Keyvalues== {{KV Targetname}} {{KV|List Only?|intn=ListOnly|bool|Don't initiate the Gamemode, used to make your own weapon pool without making the map default to Gun Game.<br>Default: {{Code|false}}}} {{KV|Kills per Level|intn=RequiredKills|integer|How many kills are required to increase your level.<br>Default: {{Code|2}}}} {{KV|Weapon on Level 1|intn=WeaponName01|string|...")
- 10:45, 4 January 2025 Kate talk contribs created page File:Of logic gg.png
- 10:45, 4 January 2025 Kate talk contribs uploaded File:Of logic gg.png
- 10:30, 4 January 2025 Kate talk contribs created page Of logic dom (Created page with "{{of point|of_logic_dom|sprite=1}} Sets the map to the Domination gamemode. ==Keyvalues== {{KV Targetname}} {{KV|Socre Limit|intn=DomScoreLimit|integer|The score limit that teams will need to hit.<br>Default: {{Code|300}}}} {{KV|Score Time|intn=DomScoreTime|integer|Every this amount of time (seconds), points will be added to the team(s) owning a control point.<br>Default: {{Code|3}}}} {{KV|Win on Score Limit?|intn=DomWinOnLimit|bool|If set, the...")
- 10:24, 4 January 2025 Kate talk contribs created page Template:IO Toggle (Created page with "{{IO|Toggle|Toggle the enable/disabled status of this entity|param=void}}")
- 10:21, 4 January 2025 Kate talk contribs created page Template:IO BaseEntity Output (Created page with "{{IO|OnUser1|Fired in response to FireUser1 input.|param=void}} {{IO|OnUser2|Fired in response to FireUser2 input.|param=void}} {{IO|OnUser3|Fired in response to FireUser3 input.|param=void}} {{IO|OnUser4|Fired in response to FireUser4 input.|param=void}} {{IO|OnKilled|Fires when this entity is removed with the {{Code|Kill}} input.|param=void}}")
- 10:20, 4 January 2025 Kate talk contribs created page Template:IO BaseEntity Input (Created page with "{{IO|Kill|Removes this entity and all its children from the world.|param=void}} {{IO|KillHierarchy|Removes this entity and all its children from the world. Faster than sending the Kill input on entities with children.|param=void}} {{IO|AddOutput|Adds an entity I/O connection to this entity.<br>Format: {{Code|Adds an entity I/O connection to this entity. Format: <output name> <targetname>:<inputname>:<parameter>:<delay>:<max times to fire (-1 {{=}} infinite, 1 {{=}} only...")
- 10:06, 4 January 2025 Kate talk contribs created page Template:IO EnableDisable Input (Created page with "{{IO|Enable|Enable this entity.}} {{IO|Disable|Disable this entity.}}")
- 10:05, 4 January 2025 Kate talk contribs created page Template:KV EnableDisable (Created page with "{{KV|Start Disabled?|intn=StartDisabled|bool|Default: {{Code|false}}}}")
- 10:02, 4 January 2025 Kate talk contribs created page File:Of logic dm.png
- 10:02, 4 January 2025 Kate talk contribs uploaded File:Of logic dm.png
- 09:10, 4 January 2025 Kate talk contribs created page Template:KeyValue/Doc (Created page with "<noinclude>{{Doc/subpage}}</noinclude> <!-- Please place categories where indicated at the bottom of this page.) --> {{shortcut|KV<br>kv}} This template is used to generate Keyvalue definitions on entity pages. == Usage == <nowiki>{{KV|<name>|<variable type>|<description>}}</nowiki> {{note|Don't forget to use Template:= to escape any "{{=}}" characters in the text.}} == Examples and Parameters == {| class=standard-table ! Parameter || Description || Example...")
- 09:10, 4 January 2025 Kate talk contribs created page Template:Not in FGD (Created page with "{{shortcut|Template:!fgd}} <onlyinclude>'''<small>{{#switch:{{ROOTPAGENAME}} | #default = !FGD | Ru = Отсутствует в FGD! | Zh = 不存在于FGD! }}</small>'''</onlyinclude>")
- 09:09, 4 January 2025 Kate talk contribs created page Template:= (Created page with "<onlyinclude>=</onlyinclude> == Documentation == This template is used to insert a = character into a template or table where it would otherwise affect the formatting of the template/table instead of displaying the character. It is most likely to be used in conjunction with the Key template. See its documentation for further information. {{Tip|Instead of "espacing" every occurrence of an equals sign in an unnamed parameter of a template call with {{T|...")
- 09:08, 4 January 2025 Kate talk contribs created page Category:Brush Entities (Created page with "A '''brush entity''' is an entity that has been "tied" to one or more brushes. The brushes define its shape and appearance. Brush entities do not affect visibility. To learn how to create brush entities, see: * Entity creation#Brush-based entity creation (reference) * Creating Brush Entities (tutorial) Category:Entities by type Cate...")