of_logic_loadout

of_logic_loadout
is a point entity available in Open Fortress. Override the default loadout for a class.
Keyvalues
- Name
(targetname)
<string> - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Class
(Class)
<choices> - Which class this should apply to, leaving it at 0 means it affects all classes.
- 0 : All (Default)
- 1 : Scout
- 2 : Sniper
- 3 : Soldier
- 4 : Demoman
- 5 : Medic
- 6 : Heavy
- 7 : Pyro
- 8 : Spy
- 9 : Engineer
- 10 : Mercenary
- 11 : Civilian
- 12 : Juggernaut
- Weapon 1
(WeaponName1)
<string> - Specify a weapon to be given.
- Weapon 2
(WeaponName2)
<string> - Specify a weapon to be given.
- Weapon 3
(WeaponName3)
<string> - Specify a weapon to be given.
- Weapon 4
(WeaponName4)
<string> - Specify a weapon to be given.
- Weapon 5
(WeaponName5)
<string> - Specify a weapon to be given.
- Weapon 6
(WeaponName6)
<string> - Specify a weapon to be given.
- Weapon 7
(WeaponName7)
<string> - Specify a weapon to be given.
- Weapon 8
(WeaponName8)
<string> - Specify a weapon to be given.
- Weapon 9
(WeaponName9)
<string> - Specify a weapon to be given.
- Weapon 10
(WeaponName10)
<string> - Specify a weapon to be given.
- Weapon 11
(WeaponName11)
<string> - Specify a weapon to be given.
- Weapon 12
(WeaponName12)
<string> - Specify a weapon to be given.
- Weapon 13
(WeaponName13)
<string> - Specify a weapon to be given.
- Weapon 14
(WeaponName14)
<string> - Specify a weapon to be given.
- Weapon 15
(WeaponName15)
<string> - Specify a weapon to be given.
- Weapon 16
(WeaponName16)
<string> - Specify a weapon to be given.
- Weapon 17
(WeaponName17)
<string> - Specify a weapon to be given.
- Weapon 18
(WeaponName18)
<string> - Specify a weapon to be given.
- Weapon 19
(WeaponName19)
<string> - Specify a weapon to be given.
- Weapon 20
(WeaponName20)
<string> - Specify a weapon to be given.
- Weapon 21
(WeaponName21)
<string> - Specify a weapon to be given.
- Weapon 22
(WeaponName22)
<string> - Specify a weapon to be given.
- Weapon 23
(WeaponName23)
<string> - Specify a weapon to be given.
- Weapon 24
(WeaponName24)
<string> - Specify a weapon to be given.
- Weapon 25
(WeaponName25)
<string> - Specify a weapon to be given.
- Weapon 26
(WeaponName26)
<string> - Specify a weapon to be given.
- Weapon 27
(WeaponName27)
<string> - Specify a weapon to be given.
- Weapon 28
(WeaponName28)
<string> - Specify a weapon to be given.
- Weapon 29
(WeaponName29)
<string> - Specify a weapon to be given.
- Weapon 30
(WeaponName30)
<string> - Specify a weapon to be given.
- Weapon 31
(WeaponName31)
<string> - Specify a weapon to be given.
- Weapon 32
(WeaponName32)
<string> - Specify a weapon to be given.
- Weapon 33
(WeaponName33)
<string> - Specify a weapon to be given.
- Weapon 34
(WeaponName34)
<string> - Specify a weapon to be given.
- Weapon 35
(WeaponName35)
<string> - Specify a weapon to be given.
- Weapon 36
(WeaponName36)
<string> - Specify a weapon to be given.
- Weapon 37
(WeaponName37)
<string> - Specify a weapon to be given.
- Weapon 38
(WeaponName38)
<string> - Specify a weapon to be given.
- Weapon 39
(WeaponName39)
<string> - Specify a weapon to be given.
- Weapon 40
(WeaponName40)
<string> - Specify a weapon to be given.
- Weapon 41
(WeaponName41)
<string> - Specify a weapon to be given.
- Weapon 42
(WeaponName42)
<string> - Specify a weapon to be given.
- Weapon 43
(WeaponName43)
<string> - Specify a weapon to be given.
- Weapon 44
(WeaponName44)
<string> - Specify a weapon to be given.
- Weapon 45
(WeaponName45)
<string> - Specify a weapon to be given.
- Weapon 46
(WeaponName46)
<string> - Specify a weapon to be given.
- Weapon 47
(WeaponName47)
<string> - Specify a weapon to be given.
- Weapon 48
(WeaponName48)
<string> - Specify a weapon to be given.
- Weapon 49
(WeaponName49)
<string> - Specify a weapon to be given.
- Weapon 50
(WeaponName50)
<string> - Specify a weapon to be given.