of_logic_dom

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Revision as of 10:30, 4 January 2025 by Kate (talk | contribs) (Created page with "{{of point|of_logic_dom|sprite=1}} Sets the map to the Domination gamemode. ==Keyvalues== {{KV Targetname}} {{KV|Socre Limit|intn=DomScoreLimit|integer|The score limit that teams will need to hit.<br>Default: {{Code|300}}}} {{KV|Score Time|intn=DomScoreTime|integer|Every this amount of time (seconds), points will be added to the team(s) owning a control point.<br>Default: {{Code|3}}}} {{KV|Win on Score Limit?|intn=DomWinOnLimit|bool|If set, the...")
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Open Fortress of_logic_dom is a point entity available in Open Fortress Open Fortress. Sets the map to the Domination gamemode.

Keyvalues

Name (targetname) <string>
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Socre Limit (DomScoreLimit) <integer>
The score limit that teams will need to hit.
Default: 300
Score Time (DomScoreTime) <integer>
Every this amount of time (seconds), points will be added to the team(s) owning a control point.
Default: 3
Win on Score Limit? (DomWinOnLimit) <boolean>
If set, the game will select a winner upon hitting the score limit.
Default: true

Inputs

AddDomScoreRed <integer>
Add score to RED team. Negative values are allowed (will subtract)
AddDomScoreBlue <integer>
Add score to BLU team. Negative values are allowed (will subtract)
SetDomScoreRed <integer>
Set the score of RED team.
SetDomScoreBlue <integer>
Set the score of the BLU team.
SetDomScoreLimit <integer>
Set the score limit.

Outputs

OnScoreLimitHitAny
Fired when any team hits the score limit.
OnScoreLimitHitRed
Fired when RED team hits the score limit.
OnScoreLimitHitBlue
Fired when BLU team hits the score limit.