User:Kate
Stuff I've worked on
- This Wiki
[beans-rs]
Adastral
Open Fortress (but only sometimes)
Recent Contributions
6 January 2025
- 08:5508:55, 6 January 2025 diff hist +875 Open Fortress Copy Overview and Features section from VDC Wiki current
- 08:5408:54, 6 January 2025 diff hist 0 N File:Quake1-16px.png No edit summary current
- 08:5408:54, 6 January 2025 diff hist +12 Template:Quake No edit summary current
- 08:5408:54, 6 January 2025 diff hist +640 N Template:Quake Created page with "{{seealso|Template:Quakeengine}} {{doc|docpage=Template:Software/Doc}} <onlyinclude><includeonly>{{Software | {{{1}}} | ico = Quake1-16px.png | ico size = 15px | link = Quake | name = {{#switch: {{language}}|#default = Quake | zh = 雷神之锤}} | name0 = Quake I | name1 = Quake Mission Pack No. 1: Scourge of Armagon | name2 = Quake Mission Pack No. 2: Dissolution of Eternity | name3 = Quake 1 | name4 = Quake engine <!--Consider using {{quakeengine}} instead--> | n..."
- 08:5108:51, 6 January 2025 diff hist +93 Deathmatch No edit summary
- 08:4408:44, 6 January 2025 diff hist +38 m Template:KV Targetname Add display text for "vdc:Generic Keyvalues, Inputs and Outputs" link. current
- 08:4308:43, 6 January 2025 diff hist +31 Of logic dm No edit summary current
- 08:4308:43, 6 January 2025 diff hist 0 m Deathmatch Kate moved page Deathmatch to Deathmatch (Gamemode): Page disambiguation.
4 January 2025
- 11:3311:33, 4 January 2025 diff hist +11 Dm music manager No edit summary current
- 11:2211:22, 4 January 2025 diff hist +25 Open Fortress No edit summary
- 11:1611:16, 4 January 2025 diff hist +71 N Category:Open Fortress brush entities Created page with "This is a category for brush entities in {{of|4}}." current
- 11:1411:14, 4 January 2025 diff hist +71 N Category:Open Fortress point entities Created page with "This is a category for point entities in {{of|4}}." current
- 11:1411:14, 4 January 2025 diff hist +143 N Template:Language/14 Created page with "Language of <onlyinclude>{{#ifeq:{{lc:{{#language:{{ROOTPAGENAME}}}}}}|{{lc:{{ROOTPAGENAME}}}}|en|{{lcfirst:{{ROOTPAGENAME}}}}}}</onlyinclude>" current
- 11:1311:13, 4 January 2025 diff hist +65 N Category:Open Fortress entities Created page with "Category:Entities by game Entities" current
- 11:0911:09, 4 January 2025 diff hist +1,326 N Ofd trigger jump Created page with "{{of brush|ofc_trigger_jump|sprite=0}} Bounces players to the target. ==Keyvalues== {{KV Targetname}} {{KV|Target|intn=target|target_destination|Name of entity we'll bounce players to.}} {{KV|Apex Height Increase|intn=apex_height_boost|float|Used to increase the height of our apex. Higher apex {{=}} bigger arc.}} {{KV|Soft landing?|intn=soft_landing|bool|Should launched players take no fall/impact damage?<br>Default: {{Code|false}}}} {{KV|Don't compensate?|intn=no_compe..."
- 11:0311:03, 4 January 2025 diff hist +174 N Template:Of brush Created page with "<onlyinclude>{{this is a|brush entity|name={{{1}}}|game=Open Fortress|icon=1|sprite={{{sprite}}}}}</onlyinclude> {{Doc}} <!-- Add categories to the /Doc subpage, not here -->" current
- 11:0211:02, 4 January 2025 diff hist +4,006 N Of logic loadout Created page with "{{of point|of_logic_loadout|sprite=1}} Override the default loadout for a class. ==Keyvalues== {{KV Targetname}} {{KV|Class|intn=Class|choices|Which class this should apply to, leaving it at 0 means it affects all classes.}} :* 0 : All (Default) :* 1 : Scout :* 2 : Sniper :* 3 : Soldier :* 4 : Demoman :* 5 : Medic :* 6 : Heavy :* 7 : Pyro :* 8 : Spy :* 9 : Engineer :* 10 : Mercenary :* 11 : Civilian :* 12 : Juggernaut {{KV|Weapon 1|intn=WeaponName1|string|Specify a we..." current
- 11:0211:02, 4 January 2025 diff hist 0 N File:Of logic loadout.png No edit summary current
- 10:5710:57, 4 January 2025 diff hist +1 m Dm music manager No edit summary
- 10:5710:57, 4 January 2025 diff hist 0 N File:Dm music manager.png No edit summary current
- 10:5710:57, 4 January 2025 diff hist +937 N Dm music manager Created page with "{{of point|dm_music_manager|sprite=1}} Music handler Entity for the Deathmatch_(Gamemode) gamemode. ==Keyvalues== {{KV Targetname}} {{KV|Index|intn=Index|integer|Index used to pull from MapData.<br>Default: {{Code|0}}}} {{KV|Waiting for players music|intn=WaitingForPlayerMusic|sound|Song used for waiting for players, raw files don't work here}} {{KV|Mid-Round Music|intn=RoundMusic|sound|Song used mid round, also plays this songs end when the round ends, raw files do..."
- 10:5310:53, 4 January 2025 diff hist +636 N Of music player Created page with "{{of point|of_music_player|sprite=1}} Music handler Entity. ==Keyvalues== {{KV Targetname}} {{KV EnableDisable}} {{KV|Index|intn=Index|integer|Index used to pull from MapData<br>Default: {{Code|0}}}} {{KV|Volume|intn=Volume|float|Initial volume for the music player, values range from 1(full volume) to 0 (silent)<br>Default: {{Code|1}}}} {{KV|Song Soundscript|intn=LoopingSongName|sound|Song Soundscript, raw files don't work here}} ==Inputs== {{IO|SetVolume|Set the vol..." current
- 10:5310:53, 4 January 2025 diff hist 0 N File:Of music player.png No edit summary current
- 10:4910:49, 4 January 2025 diff hist +268 N Of weapon giver Created page with "{{of point|of_weapon_giver|sprite=0}} Entity that can give and take weapons from players. ==Keyvalues== {{KV Targetname}} ==Inputs== {{IO|GiveWeapon|Give the player a weapon.|param=string}} {{IO|RemoveWeapon|Remove a weapon from the players inventory.|param=string}}" current
- 10:4810:48, 4 January 2025 diff hist +429 N Of logic esc Created page with "{{of point|of_logic_esc|sprite=1}} Sets the map to the Escort gamemode. ==Keyvalues== {{KV Targetname}} {{KV|RED Hunted Count|intn=MaxRedHunted|integer|How many Civilians the RED team will have.<br>Default: {{Code|0}}}} {{KV|BLU Hunted Count|intn=MaxBluHunted|integer|How many Civilians the BLU team will have.<br>Default: {{Code|0}}}} ==Outputs== {{IO|OnHuntedDeath|Fired when a Hunted dies.|param=void}}" current
- 10:4810:48, 4 January 2025 diff hist 0 N File:Of logic esc.png No edit summary current
- 10:4610:46, 4 January 2025 diff hist +4,367 N Of logic gg Created page with "{{of point|of_logic_gg|sprite=1}} Sets the map to the Gun Game gamemode. ==Keyvalues== {{KV Targetname}} {{KV|List Only?|intn=ListOnly|bool|Don't initiate the Gamemode, used to make your own weapon pool without making the map default to Gun Game.<br>Default: {{Code|false}}}} {{KV|Kills per Level|intn=RequiredKills|integer|How many kills are required to increase your level.<br>Default: {{Code|2}}}} {{KV|Weapon on Level 1|intn=WeaponName01|string|..." current
- 10:4510:45, 4 January 2025 diff hist 0 N File:Of logic gg.png No edit summary current
- 10:3010:30, 4 January 2025 diff hist +1,186 N Of logic dom Created page with "{{of point|of_logic_dom|sprite=1}} Sets the map to the Domination gamemode. ==Keyvalues== {{KV Targetname}} {{KV|Socre Limit|intn=DomScoreLimit|integer|The score limit that teams will need to hit.<br>Default: {{Code|300}}}} {{KV|Score Time|intn=DomScoreTime|integer|Every this amount of time (seconds), points will be added to the team(s) owning a control point.<br>Default: {{Code|3}}}} {{KV|Win on Score Limit?|intn=DomWinOnLimit|bool|If set, the..." current
- 10:2410:24, 4 January 2025 diff hist +62 Of bot spawner No edit summary current
- 10:2410:24, 4 January 2025 diff hist +73 N Template:IO Toggle Created page with "{{IO|Toggle|Toggle the enable/disabled status of this entity|param=void}}" current
- 10:2310:23, 4 January 2025 diff hist +17 Of logic dm No edit summary
- 10:2110:21, 4 January 2025 diff hist +346 N Template:IO BaseEntity Output Created page with "{{IO|OnUser1|Fired in response to FireUser1 input.|param=void}} {{IO|OnUser2|Fired in response to FireUser2 input.|param=void}} {{IO|OnUser3|Fired in response to FireUser3 input.|param=void}} {{IO|OnUser4|Fired in response to FireUser4 input.|param=void}} {{IO|OnKilled|Fires when this entity is removed with the {{Code|Kill}} input.|param=void}}" current
- 10:2010:20, 4 January 2025 diff hist +2,585 N Template:IO BaseEntity Input Created page with "{{IO|Kill|Removes this entity and all its children from the world.|param=void}} {{IO|KillHierarchy|Removes this entity and all its children from the world. Faster than sending the Kill input on entities with children.|param=void}} {{IO|AddOutput|Adds an entity I/O connection to this entity.<br>Format: {{Code|Adds an entity I/O connection to this entity. Format: <output name> <targetname>:<inputname>:<parameter>:<delay>:<max times to fire (-1 {{=}} infinite, 1 {{=}} only..." current
- 10:0710:07, 4 January 2025 diff hist +22 m Template:IO EnableDisable Input Use parameter type "void" current
- 10:0610:06, 4 January 2025 diff hist +69 N Template:IO EnableDisable Input Created page with "{{IO|Enable|Enable this entity.}} {{IO|Disable|Disable this entity.}}"
- 10:0510:05, 4 January 2025 diff hist −37 Of logic dm Use "of entity"
- 10:0510:05, 4 January 2025 diff hist +70 N Template:KV EnableDisable Created page with "{{KV|Start Disabled?|intn=StartDisabled|bool|Default: {{Code|false}}}}" current
- 10:0210:02, 4 January 2025 diff hist 0 N File:Of logic dm.png No edit summary
- 09:1009:10, 4 January 2025 diff hist +4,335 N Template:KeyValue/Doc Created page with "<noinclude>{{Doc/subpage}}</noinclude> <!-- Please place categories where indicated at the bottom of this page.) --> {{shortcut|KV<br>kv}} This template is used to generate Keyvalue definitions on entity pages. == Usage == <nowiki>{{KV|<name>|<variable type>|<description>}}</nowiki> {{note|Don't forget to use Template:= to escape any "{{=}}" characters in the text.}} == Examples and Parameters == {| class=standard-table ! Parameter || Description || Example..." current
- 09:1009:10, 4 January 2025 diff hist +4 Template:Not in FGD No edit summary current
- 09:1009:10, 4 January 2025 diff hist +208 N Template:Not in FGD Created page with "{{shortcut|Template:!fgd}} <onlyinclude>'''<small>{{#switch:{{ROOTPAGENAME}} | #default = !FGD | Ru = Отсутствует в FGD! | Zh = 不存在于FGD! }}</small>'''</onlyinclude>"
- 09:0909:09, 4 January 2025 diff hist +812 N Template:= Created page with "<onlyinclude>=</onlyinclude> == Documentation == This template is used to insert a = character into a template or table where it would otherwise affect the formatting of the template/table instead of displaying the character. It is most likely to be used in conjunction with the Key template. See its documentation for further information. {{Tip|Instead of "espacing" every occurrence of an equals sign in an unnamed parameter of a template call with {{T|..." current
- 09:0809:08, 4 January 2025 diff hist +494 N Category:Brush Entities Created page with "A '''brush entity''' is an entity that has been "tied" to one or more brushes. The brushes define its shape and appearance. Brush entities do not affect visibility. To learn how to create brush entities, see: * Entity creation#Brush-based entity creation (reference) * Creating Brush Entities (tutorial) Category:Entities by type Cate..." current
- 09:0709:07, 4 January 2025 diff hist +275 N Category:Point Entities Created page with "Point entities occupy a single, infinitely small point in space as opposed to brush entities, which occupy a volume inside a map. Category:Entities by type Category:Level Design<!--How exactly they are related?-->" current
- 09:0509:05, 4 January 2025 diff hist 0 N File:Of logic dom.png No edit summary current
- 09:0509:05, 4 January 2025 diff hist 0 N File:Of gamemode dom.png No edit summary current
- 09:0409:04, 4 January 2025 diff hist +2,129 N Of bot spawner Created page with "Category:Point_Entities {{of point|of_bot_spawner|sprite=1}} Spawn Bots ==Keyvalues== {{KV Targetname}} {{KV|Bot Template 1|intn=BotTemplate1|string|Template to use for spawning bots}} {{KV|Bot Template 2|intn=BotTemplate2|string|Template to use for spawning bots}} {{KV|Bot Template 3|intn=BotTemplate3|string|Template to use for spawning bots}} {{KV|Bot Template 4|intn=BotTemplate4|string|Template to use for spawning bots}} {{KV|Bot Template 5|intn=BotTemplate5|str..."
- 09:0109:01, 4 January 2025 diff hist 0 N File:Of bot spawner.png No edit summary current
- 08:5508:55, 4 January 2025 diff hist +687 N Of auto team Created page with "Category:Point_Entities {{of point|of_auto_team|sprite=0}} Forces non bot spawner players to join a specific team. ==Keyvalues== {{KV Targetname}} {{KV|Team|intn=AutoTeam|choices|Team to force switch to.}} :* 0 : Unassigned (Default) :* 1 : Spectator :* 2 : RED :* 3 : BLU :* 4 : Mercenary {{KV|Exclude All Bots|intn=ExcludeAllBots|bool|Makes bots that are spawned via tf_bot_add not force switch to this team, don't use this unless you know what you're doing.}} {{KV|D..." current