of_announcer
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of_announcer
is a point entity available in Open Fortress. Modify default announcer and make announcer messages

- On a new round entities with this classname will intentionally not reset. You can use logic_auto to emulate resetting it.
- Killing it removes it forever, as it is not respawned on a new round.
- It cannot be spawned with a point_template.
- Parenting this with non preserved entities may have undesirable effects.
Keyvalues
- Name
(targetname)
<string> - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Force Announcer
(ForceAnnouncer)
<boolean> - Should we use this Announcer even if the User has a different one set.
- Announcer
(Announcer)
<string> - Sets the default announcer for the map.\nBasegame Announcers: Benja, Announcer, VOX, Soldier, Carl, Arena, WillFromAfar, Merasmus, Louie.
Inputs
- AnnounceTeam <string>
- Make a team announcement. Format <teamname> <soundscript>