of_announcer

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Revision as of 04:41, 4 January 2025 by Kate (talk | contribs) (Created page with "Category:Point_Entities {{of point|of_announcer}} Modify default announcer and make announcer messages {{PreservedEnt|of_announcer}} ==Keyvalues== {{KV BaseEntity}} {{KV|Force Announcer|intn=ForceAnnouncer|bool|Should we use this Announcer even if the User has a different one set.}} {{KV|Announcer|intn=Announcer|string|Sets the default announcer for the map.\nBasegame Announcers: Benja, Announcer, VOX, Soldier, Carl, Arena, WillFromAfar, Merasmus, Louie.}} ==Input...")
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[[File:{{{sprite}}}|left|link=]]Open Fortress of_announcer is a point entity available in Open Fortress Open Fortress. Modify default announcer and make announcer messages

Important:This is a preserved entity in.
  • On a new round entities with this classname will intentionally not reset. You can use logic_auto to emulate resetting it.
  • Killing it removes it forever, as it is not respawned on a new round.
  • It cannot be spawned with a point_template.
  • Parenting this with non preserved entities may have undesirable effects.

Keyvalues

Name (targetname) <string>
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Force Announcer (ForceAnnouncer) <boolean>
Should we use this Announcer even if the User has a different one set.
Announcer (Announcer) <string>
Sets the default announcer for the map.\nBasegame Announcers: Benja, Announcer, VOX, Soldier, Carl, Arena, WillFromAfar, Merasmus, Louie.

Inputs

AnnounceTeam <string>
Make a team announcement. Format <teamname> <soundscript>