Of logic dm: Difference between revisions

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== Keyvalues ==
== Keyvalues ==
{{KV Targetname}}
{{KV|Is Teamplay?|intn=IsTeamplay|boolean|Should the gamemode be Team Deathmatch?<br>Default: {{Code|false}}}}
{{KV|Is Teamplay?|intn=IsTeamplay|boolean|Should the gamemode be Team Deathmatch?<br>Default: {{Code|false}}}}
{{KV|Don't Count Kills?|intn=DontCountKills|boolean|Don't count kills, for use with TDM.<br>Default: {{Code|false}}}}
{{KV|Don't Count Kills?|intn=DontCountKills|boolean|Don't count kills, for use with TDM.<br>Default: {{Code|false}}}}

Revision as of 10:23, 4 January 2025

Open Fortress of_logic_dm is a point entity available in Open Fortress Open Fortress. Enables Deathmatch mode.


Keyvalues

Name (targetname) <string>
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Is Teamplay? (IsTeamplay) <boolean>
Should the gamemode be Team Deathmatch?
Default: false
Don't Count Kills? (DontCountKills) <boolean>
Don't count kills, for use with TDM.
Default: false