Of announcer: Difference between revisions

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==Inputs==
==Inputs==
{{IO|AnnounceTeam|Make a team announcement. Format <teamname> <soundscript>|param=string}}
{{IO|AnnounceTeam|Make a team announcement. Formatted like; {{Code|<teamname> <soundscript>}}|param=string}}

Revision as of 04:44, 4 January 2025


[[File:{{{sprite}}}|left|link=]]Open Fortress of_announcer is a point entity available in Open Fortress Open Fortress. Modify default announcer and make announcer messages

Keyvalues

Name (targetname) <string>
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Force Announcer (ForceAnnouncer) <boolean>
Should we use this Announcer even if the User has a different one set.
Announcer (Announcer) <string>
Sets the default announcer for the map.\nBasegame Announcers: Benja, Announcer, VOX, Soldier, Carl, Arena, WillFromAfar, Merasmus, Louie.

Inputs

AnnounceTeam <string>
Make a team announcement. Formatted like; <teamname> <soundscript>