Template:PreservedEnt/switch: Difference between revisions
Jump to navigation
Jump to search
(Created page with "{{#switch: {{{1}}} | ai_network | Ai network = {{css}} | ai_hint | Ai hint = {{css}} | cs_gamerules | Cs gamerules = {{css}} | cs_team_manager | Cs team manager = {{css}} | cs_player_manager | Cs player manager = {{css}} | env_soundscape | Env soundscape = {{css}} | env_soundscape_proxy | Env soundscape proxy = {{css}} | env_soundscape_triggerable | Env soundscape triggerable = {{css}} | env_sun | Env sun = {{css}} | env_wind | Env wind = {{css}} | env_fog_contr...") |
No edit summary |
||
Line 144: | Line 144: | ||
| tf_wearable_razorback | Tf wearable razorback = {{Tf2}} | | tf_wearable_razorback | Tf wearable razorback = {{Tf2}} | ||
| entity_soldier_statue | Entity soldier statue = {{Tf2}} | | entity_soldier_statue | Entity soldier statue = {{Tf2}} | ||
| #default = | |||
}}<!-- | |||
-->{{#switch: {{{1}}} | |||
| ai_network | Ai network = {{of}} | |||
| ai_hint | Ai hint = {{of}} | |||
| of_gamerules | OF gamerules = {{of}} | |||
| team_manager | Team manager = {{of}} | |||
| player_manager | Player manager = {{of}} | |||
| env_soundscape | Env soundscape = {{of}} | |||
| env_soundscape_proxy | Env soundscape proxy = {{of}} | |||
| env_soundscape_triggerable | Env soundscape triggerable = {{of}} | |||
| env_sun | Env sun = {{of}} | |||
| env_spark | Env spark = {{of}} | |||
| env_splash | Env splash = {{of}} | |||
| env_sprite | Env sprite = {{of}} | |||
| env_spritetrail | Env sprite trail = {{of}} | |||
| env_wind | Env wind = {{of}} | |||
| env_fog_controller | Env fog controller = {{of}} | |||
| func_brush | Func brush = {{of}} | |||
| func_wall | Func wall = {{of}} | |||
| func_illusionary | Func illusionary = {{of}} | |||
| infodecal | Infodecal = {{of}} | |||
| info_projecteddecal | Info projecteddecal = {{of}} | |||
| info_node | Info node = {{of}} | |||
| info_target | Info target = {{of}} | |||
| info_node_hint | Info node hint = {{of}} | |||
| info_player_deathmatch | Info player deathmatch = {{of}} | |||
| info_player_combine | Info player combine = {{of}} | |||
| info_player_rebel | Info player rebel = {{of}} | |||
| keyframe_rope | Keyframe rope = {{of}} | |||
| move_rope | Move rope = {{of}} | |||
| info_ladder | Info ladder = {{of}} | |||
| player | Player = {{of}} | |||
| point_viewcontrol | Point viewcontrol = {{of}} | |||
| scene_manager | Scene manager = {{of}} | |||
| shadow_control | Shadow control = {{of}} | |||
| sky_camera | Sky camera = {{of}} | |||
| soundent | Soundent = {{of}} | |||
| trigger_soundscape | Trigger soundscape = {{of}} | |||
| viewmodel | Viewmodel = {{of}} | |||
| predicted_viewmodel | Predicted viewmodel = {{of}} | |||
| worldspawn | Worldspawn = {{of}} | |||
| point_devshot_camera | Point devshot camera = {{of}} | |||
| #default = | | #default = | ||
}} | }} |