Of announcer: Difference between revisions
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==Inputs== | ==Inputs== | ||
{{IO|AnnounceTeam|Make a team announcement. | {{IO|AnnounceTeam|Make a team announcement. Formatted like; {{Code|<teamname> <soundscript>}}|param=string}} |
Revision as of 04:44, 4 January 2025
[[File:{{{sprite}}}|left|link=]]
of_announcer
is a point entity available in Open Fortress. Modify default announcer and make announcer messages
Keyvalues
- Name
(targetname)
<string> - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Force Announcer
(ForceAnnouncer)
<boolean> - Should we use this Announcer even if the User has a different one set.
- Announcer
(Announcer)
<string> - Sets the default announcer for the map.\nBasegame Announcers: Benja, Announcer, VOX, Soldier, Carl, Arena, WillFromAfar, Merasmus, Louie.
Inputs
- AnnounceTeam <string>
- Make a team announcement. Formatted like;
<teamname> <soundscript>