Template:PreservedEnt/switch: Difference between revisions

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(Created page with "{{#switch: {{{1}}} | ai_network | Ai network = {{css}} | ai_hint | Ai hint = {{css}} | cs_gamerules | Cs gamerules = {{css}} | cs_team_manager | Cs team manager = {{css}} | cs_player_manager | Cs player manager = {{css}} | env_soundscape | Env soundscape = {{css}} | env_soundscape_proxy | Env soundscape proxy = {{css}} | env_soundscape_triggerable | Env soundscape triggerable = {{css}} | env_sun | Env sun = {{css}} | env_wind | Env wind = {{css}} | env_fog_contr...")
 
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| tf_wearable_razorback | Tf wearable razorback  = {{Tf2}}
| tf_wearable_razorback | Tf wearable razorback  = {{Tf2}}
| entity_soldier_statue | Entity soldier statue  = {{Tf2}}
| entity_soldier_statue | Entity soldier statue  = {{Tf2}}
| #default = 
}}<!--
-->{{#switch: {{{1}}}
| ai_network | Ai network  = {{of}}
| ai_hint | Ai hint  = {{of}}
| of_gamerules | OF gamerules  = {{of}}
| team_manager | Team manager  = {{of}}
| player_manager | Player manager  = {{of}}
| env_soundscape | Env soundscape  = {{of}}
| env_soundscape_proxy | Env soundscape proxy = {{of}}
| env_soundscape_triggerable | Env soundscape triggerable = {{of}}
| env_sun | Env sun  = {{of}}
| env_spark | Env spark = {{of}}
| env_splash | Env splash = {{of}}
| env_sprite | Env sprite = {{of}}
| env_spritetrail | Env sprite trail = {{of}}
| env_wind | Env wind  = {{of}}
| env_fog_controller | Env fog controller = {{of}}
| func_brush | Func brush  = {{of}}
| func_wall | Func wall  = {{of}}
| func_illusionary | Func illusionary  = {{of}}
| infodecal | Infodecal  = {{of}}
| info_projecteddecal | Info projecteddecal  = {{of}}
| info_node | Info node  = {{of}}
| info_target | Info target  = {{of}}
| info_node_hint | Info node hint = {{of}}
| info_player_deathmatch | Info player deathmatch = {{of}}
| info_player_combine | Info player combine = {{of}}
| info_player_rebel | Info player rebel = {{of}}
| keyframe_rope | Keyframe rope  = {{of}}
| move_rope | Move rope  = {{of}}
| info_ladder | Info ladder  = {{of}}
| player | Player  = {{of}}
| point_viewcontrol | Point viewcontrol  = {{of}}
| scene_manager | Scene manager  = {{of}}
| shadow_control | Shadow control  = {{of}}
| sky_camera | Sky camera  = {{of}}
| soundent | Soundent  = {{of}}
| trigger_soundscape | Trigger soundscape  = {{of}}
| viewmodel | Viewmodel  = {{of}}
| predicted_viewmodel | Predicted viewmodel  = {{of}}
| worldspawn | Worldspawn  = {{of}}
| point_devshot_camera | Point devshot camera = {{of}}
| #default =   
| #default =   
}}
}}

Latest revision as of 04:00, 4 January 2025